Mighty’s protective abilities make him a great pick for beginners. From Mighty’s badnik smashing hammer drop (and handy as hell hard shell, protecting players from all sorts of spikes and sparks), to Ray’s Super Mario World Cape Feather-esque soaring, each flaunts their own capabilities separate from Sonic, Tails, and Knuckles. Long discarded and forgotten, the armadillo and flying squirrel are revived as playable good guys in Sonic Mania Plus, each offering unique maneuverability and strategic quirks. Deep cut characters hailing from the 1993 Japan only arcade game SegaSonic the Hedgehog, Sonic Mania Plus marks Mighty’s third appearance (following SegaSonic the Hedgehog and Knuckles Chaotix), and Ray’s second (again, following SegaSonic the Hedgehog). The grandest additions on display are Mighty and Ray. And yes, it’s good (although it could be better). A more pressing question is “What’s Sonic Mania Plus, and is it any good?” Well, Sonic Mania Plus is an enhanced iteration of Sonic Mania, boasting new characters, features, and stage designs. Chemical Plant during Sonic Mania Plus’s Encore Mode.īut alas, it’s common knowledge that Sonic Mania is some top-notch, bees-knees good stuff.
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